Technology on Campus
Chromebooks and Computer Labs
Middle School students (5th-8th grade) receive their own Chromebook for use at school and at home. Students regularly use this technology both in the classroom and at home, from collaborating and creating documents on Google Docs to submitting answers on Kahoot to taking on structured project research.
Lower School students have access to tablets and iPads in their classrooms as well as two mobile Chromebook carts available for classroom use.
Imagination Lab and Maker Technology
Our Imagination Lab, a modern-day design lab, is outfitted with 20 iPads, 25 Chromebooks, a 3-D printer, several Makey Makey Invention Kits, and Dash Robots as well as design items like legos, clay, and other hands-on creative building items like MakeDo. Students in Lower School visit the Imagination Lab weekly in order to develop problem-solving skills through the use of problem-based learning and design thinking.
Other Classroom Technology
All classrooms throughout the campus have fixed LCD projectors and display screens so that teachers may conduct lessons from their computer, laptop, or tablet. Teachers also have digital document cameras which can be used to magnify and broadcast small-scale activities such as science lab experiments to the entire class. In Lower School, we have Smartboard Interactive Displays in each classroom.
Veracross - Academic Information Management
Veracross is the school’s primary academic information management tool. Faculty, staff, students, and parents can interface with Veracross online via desktop and mobile devices. This resource can be used to communicate with teachers, access a student’s current grade, look up homework assignments, and check class schedules.
The entirety of our campus is wireless and supports two separate networks – one publically accessible for parents and visitors, and one for faculty and students. Strict network security measures and active content filters are in use on all machines on campus to ensure that inappropriate content does not interfere with the academic use of technology.
The faculty at St. Timothy's School is committed to ensuring that all students develop technology skills appropriate to their age. All technology class curriculums exceed the North Carolina Department of Public Instruction’s Essential Standards for Information and Technology.
Lower School technology classes meet weekly, and age-appropriate skills are developed and built upon each year. The curriculum in Lower School was created using ISTE 2016 standards and emphasizes Technology Literacy. Lower School students visit the Media Center once a week and the Imagination Lab once a week. The Media Center curriculum covers Information Literacy and Digital Citizenship. The Imagination Lab curriculum covers four general areas: coding, understanding technology, device knowledge, and design thinking. Keyboarding skills are taught in all grades in Lower School, but are more heavily emphasized in 3rd and 4th grade. St. Timothy’s School uses Keyboarding Without Tears to develop our standards for keyboarding, and we use Typing Agent in 3rd and 4th to practice and assess skills.
The Middle School technology curriculum includes a required class for all fifth graders that provides basic training in word processing, spreadsheet creation, multimedia presentation construction, website creation, and the use of the Internet as a research tool.
All Middle School students have school-administered sttimothys.org email accounts and are taught to responsibly and safely use email as a tool with which they may communicate with teachers and peers.
Digital citizenship is discussed during student Chromebook orientation at the start of the year as well as in academic and social and emotional learning classes.
Middle School Technology Electives
In Middle School, students have the opportunity to explore technology through coding and design. The coding electives include Introduction to Programming and Logic, Advanced Programming and Logic, and Robotics. Middle School technology electives focus on logic, design, and engineering of a technology “product.” Programming and Logic students are given the opportunity to build basic sprite-based computer games. Robotics classes use Lego Mindstorms NXT kits and have a 1:1 ratio of student-to-kit.
The “Make It!” elective class puts students in situations where they must develop and use problem-solving skills. Students are given certain tasks, or problems, to solve using random items like cardboard and duct tape, or using technology like circuitry, a 3D printer, and our Cameo vinyl cutter. For example, an eighth grade Make It! class was challenged to build a catapult system using only rubber bands, duct tape, and cardboard. This elective helps students gain confidence and build resiliency in problem-solving skills.